Minecraft 1.16: The Nether Update
June 23, 2020 • By Minecraft News Team

Minecraft 1.16: The Nether Update

Minecraft 1.16: The Nether Update

Released on June 23, 2020, Minecraft 1.16, universally known as "The Nether Update", represented one of the most significant and transformative updates in the game's history. It wasn't just an addition; it was a complete overhaul of the fiery, perilous Nether dimension. Mojang Studios breathed new life into what was once a relatively monotonous landscape of netherrack and lava seas. The update introduced distinct new biomes teeming with unique flora and fauna, challenging new mobs with complex behaviors, valuable new materials including the coveted Netherite, atmospheric new music tracks, and intriguing structures holding both danger and reward. This ambitious update transformed the Nether from a high-risk transit zone or fortress location into a vibrant, essential, and deeply explorable realm fundamental to Minecraft progression.

New Biomes in the Nether

The Nether Update replaced the singular "Hell" biome concept with four distinct and atmospheric regions, each with its own ecosystem, resources, and challenges. Exploring the Nether became a journey through drastically different environments.

Crimson Forest

  • Environment: A dense, fungal forest bathed in a perpetual crimson glow. The ground is covered in Crimson Nylium, acting like a Nether equivalent of grass. Giant Crimson Fungi form massive "trees" with Crimson Stems as trunks and Nether Wart Blocks forming their canopy-like tops. Weeping Vines drip down from surfaces, providing a climbable route.
  • Blocks: Crimson Nylium, Crimson Stems, Nether Wart blocks, Crimson Fungi, Weeping Vines, Shroomlights (embedded in giant fungi). Crimson Roots and Nether Sprouts dot the nylium floor.
  • Mobs: This biome is the primary home of Piglins and their aggressive prey/food source, Hoglins. Zombified Piglins also spawn here.
  • Atmosphere: Dominated by shades of red and crimson. A thick red fog limits visibility, and spore-like particles constantly drift through the air, creating an eerie, alien landscape. Sounds include strange ambient hums and the snorts of nearby Hoglins. Navigation can be tricky due to the dense fungi and uneven terrain.

Warped Forest

  • Environment: Contrasting sharply with its crimson counterpart, the Warped Forest offers a relatively calmer, albeit still alien, experience. Giant Warped Fungi rise from the Warped Nylium floor, featuring Warped Stems and canopies of Warped Wart Blocks. Twisting Vines grow upwards, offering another climbing method.
  • Blocks: Warped Nylium, Warped Stems, Warped Wart Blocks, Warped Fungi, Twisting Vines, Shroomlights, Nether Sprouts, Warped Roots.
  • Mobs: This is notably the safest biome in the Nether. The main inhabitants are Endermen, who are significantly more numerous here than elsewhere but remain neutral unless provoked. Striders may be found in nearby lava pools. Crucially, Hoglins actively avoid Warped Fungi, making this biome a refuge from their attacks. Piglins may still spawn but are less common than in Crimson Forests.
  • Atmosphere: Characterized by blue-green and cyan hues. The fog is a distinct turquoise color, and unique blue particles float through the air. Ambient sounds are more subdued and mystical compared to other Nether biomes, contributing to its less threatening feel. It's an ideal location for establishing a temporary Nether base.

Soul Sand Valley

  • Environment: A vast, open, and deeply unsettling biome composed primarily of Soul Sand and its smoother variant, Soul Soil. Giant fossils made of Bone Blocks arc across the landscape, hinting at colossal creatures from a bygone era. Pillars of Basalt reach towards the ceiling.
  • Blocks: Soul Sand (slows movement), Soul Soil (normal movement, used for Soul Fire and Soul Speed), Basalt, Bone Blocks, Netherrack, Gravel.
  • Mobs: This desolate valley is a prime spawning ground for Ghasts due to the large open spaces, making aerial attacks a constant threat. Skeletons also frequently spawn here, adding ground-level danger. Endermen can appear too.
  • Atmosphere: Perhaps the most desolate biome. A pervasive pale blue fog hangs heavy in the air, filled with ash-like particles. The ground emits eerie groaning sounds when walked upon (especially Soul Sand). The combination of restricted movement on Soul Sand and the threat from Ghasts and Skeletons makes traversal perilous. The Soul Speed enchantment becomes incredibly valuable here.

Basalt Deltas

  • Environment: A volatile, ash-choked biome resembling the aftermath of intense volcanic activity. Jagged pillars and spikes of Basalt dominate the landscape, interspersed with pools of lava and patches of Blackstone. The terrain is extremely uneven and hazardous.
  • Blocks: Basalt (smooth and polished variants), Blackstone, Lava, Magma Blocks, Gravel, Netherrack.
  • Mobs: The primary inhabitants are Magma Cubes of all sizes, which thrive in the hot, rocky environment and blend in dangerously well. Ghasts can also spawn here, adding to the chaos. Striders often populate the lava pools.
  • Atmosphere: Visually striking but incredibly dangerous. Grey ash constantly falls like snow, severely impacting visibility along with the grey fog. The air crackles with the sound of nearby lava and the distinct splatting of Magma Cubes. Navigating the sharp, uneven terrain requires caution, as hidden lava pockets and sudden drops are common. It's a rich source of Basalt and Blackstone but demands constant vigilance.

New Mobs

The update introduced several key mobs that define the Nether's new ecosystem and gameplay loops.

Piglins

  • Behavior: Neutral humanoid pig-like creatures obsessed with gold. They become immediately hostile if a player is not wearing at least one piece of gold armor. They are also provoked by players opening chests, barrels, Shulker Boxes, or mining gold blocks/ore variants near them. They hunt Hoglins for food but fear Zombified Piglins and Soul Fire. Baby Piglins are passive and may playfully interact with Baby Hoglins, but can also snatch gold items.
  • Bartering: The core interaction mechanic. Dropping a gold ingot near an adult Piglin causes them to inspect it and drop a random item in return. This is a crucial way to obtain items like Ender Pearls, Soul Speed enchanted books, Crying Obsidian, Nether Quartz, Fire Resistance potions, Leather, Soul Sand, Obsidian, Gravel, and String. The loot table offers a wide variety of useful goods.
  • Spawning: Found primarily in Crimson Forests and Bastion Remnants. They wield Golden Swords or Crossbows.
  • Piglin Brutes: A tougher variant found exclusively guarding key areas within Bastion Remnants (added technically in 1.16.2 but intrinsically linked to Bastions). Brutes wear no gold armor, wield Golden Axes, have significantly more health, and are always hostile, regardless of player armor. They do not barter.

Hoglins

  • Behavior: Large, tusked beasts that are relentlessly hostile towards players on sight, knocking them back significantly with their attacks. They are the Nether's primary source of Porkchops and Leather. Despite their aggression, they have a curious fear of Warped Fungi, Nether Portals, and Respawn Anchors, which can be used strategically to ward them off.
  • Breeding: Can be bred by players using Crimson Fungi. Baby Hoglins are initially passive but become hostile as they mature or if attacked.
  • Spawning: Found exclusively in Crimson Forests. They often spawn in small groups. Zombified Piglins will occasionally attack them.

Zoglins (Zombified Hoglins)

  • Created By: Occurs when a Hoglin is brought into the Overworld or The End for more than 15 seconds. They undergo a transformation similar to Piglins becoming Zombified Piglins.
  • Behavior: Zoglins are mindlessly hostile towards almost all other mobs (including players, armor stands, etc.) and fling their targets into the air. Unlike Hoglins, they cannot be bred or leashed, and they do not flee from Warped Fungi. They are immune to fire and lava damage. They drop Rotten Flesh upon death.

Striders

  • Behavior: Strange, passive creatures resembling red cubes with legs that allow them to walk safely on lava. They shiver and take damage when exposed to water, rain, or splash water bottles.
  • Use: Players can attach a saddle to a Strider and control its movement using a Warped Fungus on a Stick (similar to a Pig with a Carrot on a Stick). This makes them invaluable for traversing the vast lava oceans of the Nether safely. Using the Warped Fungus on a Stick provides a speed boost. Baby Striders can sometimes be seen riding on the backs of adults.
  • Spawning: Found commonly on lava lakes and seas throughout the Nether, often in groups.

New Blocks & Materials

A wealth of new building blocks, functional blocks, and the game-changing Netherite material were introduced.

Netherite

  • Obtained: The pinnacle of gear progression. First, mine Ancient Debris (extremely rare, found deep in the Nether, often around Y=15, blast-resistant). Smelt Ancient Debris in a Furnace or Blast Furnace to get Netherite Scrap. Combine 4 Netherite Scrap + 4 Gold Ingots in a crafting table to create one Netherite Ingot.
  • Use: Primarily used to upgrade existing diamond gear. At a Smithing Table, combine any diamond tool, weapon, or armor piece with a single Netherite Ingot. The resulting Netherite item retains all enchantments and durability from the original diamond item. Netherite gear boasts higher durability, slightly better stats (e.g., damage, protection), knockback resistance (armor), and crucially, is immune to fire and lava (items will float on lava if dropped).
  • Toolsmithing: The Smithing Table block became essential for this upgrade process, giving it a vital late-game function beyond village decoration. Note: Later updates added Smithing Templates as a required component for upgrades, but in 1.16, only the ingot was needed.

Blackstone

  • Variants: A dark, stone-like block found primarily in Basalt Deltas and Bastion Remnants. Comes in several variants: Regular, Polished, Polished Blackstone Bricks, Cracked Polished Blackstone Bricks, Chiseled Polished Blackstone, plus corresponding Slabs, Stairs, and Walls. Also Polished Blackstone Buttons and Pressure Plates.
  • Use: Functions identically to Cobblestone or Stone for crafting basic stone tools and furnaces. Its aesthetic appeal and variety make it a highly popular building block for creating imposing or contrasting structures. It has the same blast resistance as Stone.

Gilded Blackstone

  • Appearance: Looks like Blackstone with veins of gold embedded within.
  • Drop Chance: When mined (with any pickaxe), it always drops itself. However, it has approximately a 10% chance to also drop 2-5 Gold Nuggets. Fortune enchantments do not increase the gold nugget drop rate.
  • Found In: Exclusively generated as part of Bastion Remnants, often near chests or Piglins.

Soul Fire

  • Created By: Igniting Soul Sand or Soul Soil with Flint and Steel or a Fire Charge.
  • Effect: Burns with a distinctive cyan flame. Soul Fire deals more damage per tick than regular fire to most mobs and players (2 HP/sec vs 1 HP/sec). Mobs that are normally immune to fire (like Zombified Piglins) are still damaged by Soul Fire.
  • Derived Blocks: Can be crafted into Soul Torches, Soul Lanterns, and Soul Campfires. These emit the same blue light but have a lower light level (10) than their regular counterparts (14/15). A key property is that Soul Fire light sources do not melt nearby ice or snow blocks. Piglins are repelled by all Soul Fire sources.

Chains

  • Appearance: Thin, metallic chains.
  • Use: Primarily decorative, used for hanging Bells or Lanterns (both regular and soul). Can be placed horizontally or vertically, allowing for creative detailing in builds like bridges, chandeliers, or cages.
  • Crafting: Crafted using 1 Iron Ingot and 2 Iron Nuggets.
  • Found In: Naturally generate in Bastion Remnants and occasionally Ruined Portals.

Lodestone

  • Appearance: A block resembling Chiseled Stone Bricks infused with Netherite.
  • Use: A unique utility block that allows a Compass to point towards it. Right-click a Lodestone with a Compass to link them. The compass, now called a Lodestone Compass, will always point towards that specific Lodestone, regardless of the dimension the player is in. This makes navigation to specific points in the Nether or End possible. Breaking the Lodestone or being in a different dimension than the Lodestone causes the compass needle to spin erratically.
  • Crafting: Crafted using 8 Chiseled Stone Bricks surrounding 1 Netherite Ingot.

Respawn Anchor

  • Appearance: A block crafted from Crying Obsidian and Glowstone.
  • Use: Allows players to set their spawn point within the Nether. Right-click the anchor with Glowstone Blocks to charge it (up to 4 charges per block of Glowstone, maximum 4 charges total). Each time the player dies, they respawn at the anchor, consuming one charge.
  • Mechanics: Must be charged to set spawn; using it while uncharged prompts a message. Attempting to use a Respawn Anchor in the Overworld or The End, or charging it beyond its maximum level, will cause it to explode powerfully. This makes it a Nether-exclusive respawn mechanism with an inherent risk if misused.
  • Crafting: Crafted using 6 Crying Obsidian and 3 Glowstone Blocks.

Structures

The update added two major structure types, encouraging exploration and providing valuable loot.

Bastion Remnants

  • Description: Massive, imposing fortresses constructed primarily from Blackstone variants and Basalt. They are dangerous, maze-like structures teeming with hostile mobs.
  • Inhabitants: These are the strongholds of the Piglins. Expect large numbers of regular Piglins, potentially Hoglins (in specific variants), and the formidable Piglin Brutes guarding treasure rooms and key intersections. Magma Cube spawners can also be found in certain types.
  • Loot: Bastions are high-risk, high-reward structures. Loot chests can contain valuable resources like Gold Blocks, Ancient Debris, Netherite Ingots, enchanted Diamond Armor and Tools, Lodestones, Spectral Arrows, large amounts of Gold Ingots, and the unique "Pigstep" Music Disc by Lena Raine (found only in Bastion chests). Gilded Blackstone is also abundant.
  • Variants: Bastions generate in four distinct types, each with a different layout and focus:
    • Bridge: Features a large, broken bridge structure often over lava, with ramparts and walkways. Usually contains a Piglin Brute near the end.
    • Treasure Room: Centered around a well-protected core containing chests filled with high-value loot, often including multiple blocks of gold. Usually heavily guarded by Piglin Brutes.
    • Hoglin Stables: Characterized by multiple ramp levels and damaged stable-like structures, often containing Hoglins and Magma Cube spawners.
    • Housing Units: Consists of several interconnected rooms and central courtyard areas, representing living quarters.

Ruined Portals

  • Location: These fragmented Nether Portals can generate partially buried or exposed in both the Nether and the Overworld across most biomes.
  • Composition: Consist mainly of Obsidian and Crying Obsidian (which cannot be used to activate the portal), often surrounded by Netherrack or Magma Blocks even in the Overworld, creating a small "scar" on the landscape. Some blocks may be replaced with Blackstone in Nether-generated portals.
  • Loot: Usually feature a nearby chest containing valuable loot such as Gold Ingots, Golden Tools/Armor (often enchanted), Flint and Steel, Fire Charges, Obsidian, Gold Blocks, and Golden Apples.
  • Purpose: Serve as atmospheric remnants hinting at past civilizations or connections between dimensions. They provide players with a potential head start on building a functional Nether Portal (by harvesting or completing the obsidian frame) and offer easily accessible early-game gold and potentially useful enchanted items.

Technical Improvements

While player-facing features dominated the update, several under-the-hood changes were significant:

  • Targeted Tick: The new
    /tick
    command allows fine-grained control over game ticking speed, useful for debugging and cinematic effects. The
    /schedule
    command enables function execution after a specified delay, enhancing possibilities for custom maps and data packs.
  • Improved Performance: Significant optimizations were made to game logic, particularly in mob pathfinding, lighting updates, and world rendering, aiming to improve performance especially in complex Nether environments.
  • Data Pack Features: Data packs gained considerably more power, allowing for custom world generation settings, custom dimensions, and more flexible modification of game behaviors without traditional mods. The
    /locatebiome
    command was added, allowing players and command blocks to find specific biomes easily.
  • New Game Rules: Several new game rules were added, offering players more control over their worlds, such as
    forgiveDeadPlayers
    (affecting Zombified Piglin aggro) and
    universalAnger
    (making Zombified Piglins angered by one player hostile to all).

Miscellaneous

Beyond the major features, several smaller additions enriched the Nether experience:

  • Advancements: A host of new advancements were added to guide players through the new content, such as "Hot Tourist Destinations" (visit all Nether biomes), "Cover Me in Debris" (obtain full Netherite armor), "Hidden in the Depths" (obtain Ancient Debris), "Those Were the Days" (enter a Bastion Remnant), and "War Pigs" (loot a Bastion chest).
  • Music: Composer Lena Raine contributed four new atmospheric music tracks that play specifically in the Nether: "Rubedo" (Crimson Forest), "Chrysopoeia" (Crimson Forest, Basalt Deltas), "So Below" (Soul Sand Valleys, Warped Forest), and the aforementioned "Pigstep" music disc. These tracks greatly enhance the mood of the new biomes.
  • Ambient Effects: Each biome was given unique particle effects (spores, ash), fog density and color, and ambient sound loops that create a distinct and immersive atmosphere, making each region feel truly unique and alive (or undead).
  • Target Block: A new Redstone block that emits a signal when hit by a projectile. The closer the projectile hits the center, the stronger the Redstone signal. Useful for mini-games, contraptions, and target practice.
  • Smithing Table Functionality: Gained its crucial role in upgrading Diamond gear to Netherite.
  • Cartography Table Functionality: Updated to allow locking maps with Glass Panes.

Conclusion

Minecraft 1.16: The Nether Update was a landmark achievement, fundamentally redefining one of the game’s core dimensions. It successfully transformed the Nether from a somewhat monotonous fiery cave into a multi-faceted, dangerous, and rewarding world filled with distinct regions to explore, challenging foes to overcome, valuable resources to gather, and powerful gear to obtain. With its immersive biomes, unique mobs like Piglins and Striders, the game-changing introduction of Netherite, and intriguing structures like Bastion Remnants, the update provided countless new reasons for players to brave the flames, delve deeper than ever before, and truly build their legacy within the formidable heart of the Nether.

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